Unit of progress |
|
Highscores ranked by |
|
Rotation system |
|
Allowed floor kicks |
|
Randomiser |
|
Diagonal movement |
|
Lock reset |
|
Allowed inputs |
Rotate 180
Extra rotate left
Extra rotate right
Hard drop
Soft drop
Sliding hard drop
Locking soft drop
|
Number of levels in game |
(Each level can have different game rules, background images and music) |
Number of timing steps in game |
(Each step can have different timings) |
|